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Wikipedia definition
1. Skeletal animationSkeletal animation is a technique in computer animation in which a character is represented in two parts: a surface representation used to draw the character (called skin or mesh) and a hierarchical set of interconnected bones (called the skeleton or rig) used to animate (pose and keyframe) the mesh.
Read “Skeletal animation” on English Wikipedia
Read “スケルタルアニメーション” on Japanese Wikipedia
Read “Skeletal animation” on DBpedia

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