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Wikipedia definition
1. Marker interface patternThe marker interface pattern is a design pattern in computer science, used with languages that provide run-time type information about objects. It provides a means to associate metadata with a class where the language does not have explicit support for such metadata. To use this pattern, a class implements a marker interface, and methods that interact with instances of that class test for the existence of the interface.
Read “Marker interface pattern” on English Wikipedia
Read “マーカーインタフェース” on Japanese Wikipedia
Read “Marker interface pattern” on DBpedia

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