ダック・タイピング
1. Duck typingIn computer programming with object-oriented programming languages, duck typing is a style of dynamic typing in which an object's current set of methods and properties determines the valid semantics, rather than its inheritance from a particular class or implementation of a specific interface.
Read “Duck typing” on English Wikipedia
Read “ダック・タイピング” on Japanese Wikipedia
Read “Duck typing” on DBpedia
Read “Duck typing” on English Wikipedia
Read “ダック・タイピング” on Japanese Wikipedia
Read “Duck typing” on DBpedia
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