ジオメトリエンジン
1. Geometry pipelinesGeometric manipulation of modeling primitives, such as that performed by a geometry pipeline, is the first stage in computer graphics systems which perform image generation based on geometric models. While Geometry Pipelines were originally implemented in software, they have become highly amenable to hardware implementation, particularly since the advent of very-large-scale integration (VLSI) in the early 1980s.
Read “Geometry pipelines” on English Wikipedia
Read “ジオメトリエンジン” on Japanese Wikipedia
Read “Geometry pipelines” on DBpedia
Read “Geometry pipelines” on English Wikipedia
Read “ジオメトリエンジン” on Japanese Wikipedia
Read “Geometry pipelines” on DBpedia
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