ガウス=ルジャンドルのアルゴリズム
1. Gauss–Legendre algorithmThe Gauss–Legendre algorithm is an algorithm to compute the digits of π. It is notable for being rapidly convergent, with only 25 iterations producing 45 million correct digits of π. However, the drawback is that it is memory intensive and it is therefore sometimes not used over Machin-like formulas. The method is based on the individual work of Carl Friedrich Gauss (1777–1855) and Adrien-Marie Legendre (1752–1833) combined with modern algorithms for multiplication and square roots.
Read “Gauss–Legendre algorithm” on English Wikipedia
Read “ガウス=ルジャンドルのアルゴリズム” on Japanese Wikipedia
Read “Gauss–Legendre algorithm” on DBpedia
Read “Gauss–Legendre algorithm” on English Wikipedia
Read “ガウス=ルジャンドルのアルゴリズム” on Japanese Wikipedia
Read “Gauss–Legendre algorithm” on DBpedia
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