2. FrustumIn geometry, a frustum is the portion of a solid that lies between two parallel planes cutting it. The term is commonly used in computer graphics to describe the three-dimensional region which is visible on the screen, the "viewing frustum", which is formed by a clipped pyramid; in particular, frustum culling is a method of hidden surface determination.
Read “Frustum” on English Wikipedia
Read “錐台” on Japanese Wikipedia
Read “Frustum” on DBpedia
Read “Frustum” on English Wikipedia
Read “錐台” on Japanese Wikipedia
Read “Frustum” on DBpedia
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