しゅうじん
囚人のジレンマ
1. prisoner's dilemma; prisoners' dilemma
2. Prisoner's dilemmaThe prisoner's dilemma is a canonical example of a game analyzed in game theory that shows why two individuals might not cooperate, even if it appears that it is in their best interest to do so. It was originally framed by Merrill Flood and Melvin Dresher working at RAND in 1950. Albert W. Tucker formalized the game with prison sentence payoffs and gave it the "prisoner's dilemma" name (Poundstone, 1992).
Read “Prisoner's dilemma” on English Wikipedia
Read “囚人のジレンマ” on Japanese Wikipedia
Read “Prisoner's dilemma” on DBpedia
Read “Prisoner's dilemma” on English Wikipedia
Read “囚人のジレンマ” on Japanese Wikipedia
Read “Prisoner's dilemma” on DBpedia
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