フック (プログラミング)
1. HookingIn computer programming, the term hooking covers a range of techniques used to alter or augment the behavior of an operating system, of applications, or of other software components by intercepting function calls or messages or events passed between software components. Code that handles such intercepted function calls, events or messages is called a "hook". Hooking is used for many purposes, including debugging and extending functionality.
Read “Hooking” on English Wikipedia
Read “フック (プログラミング)” on Japanese Wikipedia
Read “Hooking” on DBpedia
Read “Hooking” on English Wikipedia
Read “フック (プログラミング)” on Japanese Wikipedia
Read “Hooking” on DBpedia
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